Oasis Disturbance Option Bb: Help Calvin

T-Rex - Oasis Disturbance Adventure

Welcome to the Oasis Disturbance adventure!

We are in the third week of this adventure, so if you missed week one and two, here’s a quick recap:

Week One: You rode into the desert oasis town of Caspian and received a rather cool welcome from the inhabitants. Red, the tavern keeper, agreed to allow you to sleep in one of his rooms if you promised to stay inside all night. You agreed, but midway through the night there’s a deep roaring outside and the ground begins to shake. Readers voted to go outside to investigate. (If you would like to read the start to this adventure, click here.)

Week Two: When you left your room, Red found you at the bottom of the stairs. He drags you to the back door of the tavern and shows you the destruction of his stables, which he blames on you. When you try to check on Opher, your horse, Red refuses to check with you, so you leave the tavern alone. Before you even reach the stables, however, a walking skeleton dinosaur catches you and asks you to rescue the Toad King so all the skeletons can return to normal. He says this will help your horse too. Readers voted to help Calvin, the skeleton dinosaur. (If you’d like to read week two, click here.)

Now, let’s jump into the next part of this adventure =)

Oasis Disturbance Option Bb: Help Calvin

“How does un-damning the lake help my horse?” you ask Calvin.

He hops from one foot to the other with a toothy grin. “If horse is hurt in the moonlight, horse becomes like me. Then you end up with a thirsty, dusty skeleton horse. By un-damning the lake, your horse’s injuries remain normal and she’ll heal like any normal flesh and blood. See, easy peasy. It’s all connected.”

You shake your head and Calvin takes this as you disagreeing with him when, in reality, you’re just trying to understand everything.

“Please help. I promise it’ll help your horse. I promise, I promi—”

“Okay!” you say. “What has to be done?”

Toad - Set Up Adventure Story“I finally figured it out!” Calvin says. “He kidnapped the Toad King and now we’re suffering the curse. We need to return the King to the lake.”

“Who kidnapped the Toad King?”

Calvin points one long claw behind you at the back door of the tavern. When you turn to look, you see Red staring with such an expression of fear, anger, and defiance that you take a step back.

“Why don’t you retrieve the King?” you ask Calvin as Red spins away to disappear into the darkened interior of the tavern.

Calvin spits his disgust. How he does this when he has no tongue, you don’t know, but you’re pretty sure he hawks a loogie that kind of looks like a tumbleweed. It blows around in the dust of the tavern yard.

“Once a skeleton, all indoors are denied to you.” He reaches out a careful claw and touches the skin on the back of your hand. “Skin,” he says simply, and then grins his delight.

“I don’t get it,” you admit. “Why would Red want a Toad King?”

This time Calvin palms his face, making the bone of his hand scrap on his brow ridges. “Don’t you know anything?”

You don’t answer that. Why should you know anything about a Toad King, a curse, and walking skeletons?

“Sheesh,” Calvin exclaims. “Anyone who has the Toad King has his luck.”

“Doesn’t seem like good luck to me,” you comment with a gesture at the rubble of the stables.

Dinosaur - Oasis DisturbanceCalvin grins and waves a claw like a teacher would at a smart point made by a student. “There’s always a catch. The Horse’s Shoe is doing great and even the damage Rex did to the front of the tavern tonight will be gone by morning—that’s how I know Red’s the one holding the King—but now Red’s stuck with night terrors every night. While he holds the Toad King, he can’t be harmed by anyone, but as soon as he puts him back, people can take whatever retribution they want for this nightmare.” Calvin shrugs. “He’s in trouble either way.”

Considering there’s a T-rex wandering down the road and you’re talking to a tongue-less skeleton, you can’t really argue with Calvin’s logic.

“What am I looking for?”

***

Calvin’s description of a large toad in a jar can’t be that hard to miss, right? As you walk back into the tavern’s dark kitchen, you’re running over all the possible places the tavern keeper would keep just such a jar.

You needn’t have wasted your brain power, you realize, as you step into the tavern and find Red standing at the far end of the bar with a shotgun aimed your direction. He’s holding the pistol grip because he only has one hand free. Under his left arm is a large jar with a green and yellow, wart-covered toad inside.

“Stop there,” Red says. “I don’t want any trouble.”

“You’ve already got trouble,” you say without thinking and Red growls at you.

Besides his description of the toad, Calvin also gave you a couple suggestions on how to approach this situation. One, he thinks Red has an addiction to licorice candy because he pays exorbitant prices to have it shipped into town. The talking skeleton even came prepared and handed you a small package of the stuff. It’s sticking out of your right back pocket in case you need it. Calvin surmised you might be able to bargain for the Toad King because the skeletons have been destroying every shipment of licorice for the last month.

The other option presented was to appeal to the Toad King himself. Apparently the slimy creature isn’t without some power even when he’s being held in a jar. If he’s motivated enough, he might choose you as master over Red. Again, Calvin suggested sweets but this time he figured chocolate covered crickets might entice the Toad instead of licorice. A small packet of crickets is tucked into your left back pocket.

With the shotgun pointed at you, you don’t have a lot of time to debate your choices.

Do you…

Bb1. Offer Licorice to Red?

Or

Bb2. Offer Chocolate to the Toad King?

Thank you for stopping by this week. Leave your vote in the comments below and we’ll return next week to see how this adventure ends.

Blessings,

Jennifer

(If you liked this story and are interested in more adventures, you can find my book, The Adventure, on Amazon.)

Oasis Disturbance Option B: Go Outside

Welcome back for the second part in this adventure =)

If you missed last week, here’s a quick recap: You rode into the desert oasis town of Caspian and received a rather cool welcome from the inhabitants. Red, the tavern keeper, agreed to allow you to sleep in one of his rooms if you promised to stay inside all night. You agreed, but midway through the night there’s a deep roaring outside and the ground begins to shake. Readers voted to go outside to investigate. (If you would like to read the start to this adventure, click here.)

Now, let’s see what happens.

Oasis Disturbance Option B: Go Outside

The subtle shuddering in the floorboards continues, growing in strength until dust floats into the air from the surface and each dry board creaks against its neighbor. Red, the tavern keeper, may have asked you to stay in your room all night but you’ve a sinking premonition that your room might not last till dawn and it might be safer to move your body elsewhere.

Door knob - Oasis DisturbanceWith a firm grip on the doorknob, you turn it carefully and peek into the hallway beyond. Darkness greets you but it’s a sleepy kind of hush, not a creepy kind. Keeping your steps soft, you exit your closet room and make it three steps down the stairs before a grating, grinding crash shakes the walls. Even before the noise stops, you notice light coming from under the door of the room you just left. It’s silvery light, like someone opened a giant window…except there wasn’t a big window in that room to open. Maybe it’s time to get out of town, you decide, and take the last six steps down to the bar two at a time.

Before your feet finish thudding on the landing, someone’s got you by the arm.

“Should’ve told you to leave town!” Red shouts. He spins you toward the back door where you assume the kitchen sits.

“How do I have anything to do with this?” you shout right back, both from his rough handling and from your surprise.

By now, Red’s shoved you through the kitchen and toward the door outside. He lets go of your arm to swing the door open.

“Look at that!” He points through the door but does not step through it.

Beyond the door lies the backyard of the tavern and beyond that sits the stables. Or rather, what used to be the stables. A jumbled heap of timbers and thatch meets your gaze, and now that you know what you’re hearing, you realize some horses must have survived because their worried neighing carries through the tavern yard.

“Opher!” You run to search for her but Red grabs your arm again before you exit the door.

“Where do you think you’re going?”

“My horse. Your stables. We’ve got to help them!”

He lets go like you burned him. “And go out there? You’re battier than a belfry.”

For a moment, you simply look into the big man’s dark eyes. Under the bravado, there’s a layer of fear so thick he’s almost drowning in it. No argument will make him leave the questionable safety of the tavern.

“Fine,” you say, and step out the door.

It’s a relatively clear night with only a few scattered clouds to hide the moon occasionally. You’re so focused on the stables that you don’t immediately see the creature running toward you waving its spindly arms. When you do catch sight of it, however, you freeze as your brain stumbles over an explanation.

Dinosaur - Oasis Disturbance“Look at you!” the creature crows. “All that lovely skin and hair and—and—and look at your eyes! You have eyes!”

This would be a very strange statement except the creature doesn’t have eyes—or skin—or hair. It’s just bones and now that it’s standing right in front of you, there’s no denying what’s talking at you.

A dinosaur, or at least it’s the talking bones of one. About the size of a thin, medium sized dog, the teeth and snout look like they could leave quite the wound in all your lovely skin.

But the dinosaur isn’t biting, or even really aggressive. Instead, it grasps your hands in its long claws and sighs,  “You’re perfect. Please help us.”

“Um,” you say.

“Oh right,” the dinosaur drops your hands and takes a step back. “They all say I’m a little much. Calm, Calvin, stay calm and explain.” This last bit seems to be said more to himself than to you.

“Someone stole the toad king,” Calvin says.

“What?”

“I know, right!? Who would do such a thing? But they did and now we need to un-damn the lake or we all stay dusty, thirsty skeletons. Help us?”

“My horse needs my help first.” You point toward the rubble of the stables as you try to edge around Calvin.

He grabs your arm and then flinches back. “Calm, Calvin, calm. Don’t scare the human,” he tells himself, then, “un-damning the lake will help everyone, horses included. What do you say?”

Do you…

Bb. Help Calvin?

Or

Bc. Find Opher?

Let me know in the comments which option gets your vote. Next Thursday we’ll return to see how this adventure continues.

Blessings,

Jennifer