Smuggling Hertzmer Option Aa. Nymph

River - Smuggling Hertzmer

It’s time to search out a brook nymph!

Up to this point, you were helping to smuggle a halfling out of the country when three hunters came upon you. To distract the hunters from Hertzmer, the halfling, and Cam, your accomplice, you began to act crazy. You’ve convinced the hunters you were trying to attract a brook nymph by making frost angels on the frozen grass. They’ve now insisted you take them to another meadow to try attracting the nymph again. You’re hoping the nymph will help you escape the hunters now that you have successfully distracted them from the halfling. (If you’d like to read the first two posts, click here and here.)

Let’s see what happens!

Smuggling Hertzmer Option Aa. Nymph

Globe Hunter Tracks/ Smuggling HertzmerToday’s not the day to face snow slides or rock giants, you decide, but it is a great day for acting crazy some more. You begin to skip as you lead the three hunters through the trees.

“Calm yourself, now,” Scarecrow says as he pitches a pinecone at your back.

You spin and skip backwards facing him and the other two hunters. Then you start to sing. “Up, down, right and left. Up, down, right and left. Spin around and duck and roll,” this last part has you diving under the low branches of a spruce tree, rolling, and returning to your feet on the far side.

Bear shouts. He races around the tree to catch you like he thought you were trying to escape, but as you meet him on the far side, you grab his hands and skip in a circle with him. Then you drop one hand and continue to skip forward, singing, “Up, down, right and left…”

At first he doesn’t join in, but as your start to pull, you get a low, almost grumbled, “Up, down, right and left…” as he begins to skip too.

“ENOUGH!” Scarecrow stares at the two of you with such consternation that Bear drops your hand, slumps his shoulders and mumbles, in a very Mutters like fashion, “Sorry, Boss.”

You go quiet but continue to hop, in place, from one foot to the other.

“Not right up here,” Mutters whispers in Scarecrow’s ear and circles a finger around his temple.

“Bind that one and put a gag in,” Scarecrow orders.

Bear drops a heavy hand on your shoulder, stopping your hopping.

In short order, your hands are tied behind your back and your feet are connected with a three foot rope. It’s long enough for you to shuffle along but not to skip. The gag in your mouth tastes like an old sock and you shy away from wondering what the hunters use it for regularly.

River - Smuggling HertzmerHowever, your new condition serves the purpose you hoped for. As you reach the edge of the brook that your nymph friend inhabits, you’re obviously a captive, which will warn the nymph of your predicament. The brook runs through a wide meadow that glistens damply in the afternoon sunlight.

The three hunters, upon seeing the meadow, grin at each other and, in their excitement, rush a little ahead to enter the meadow first. They seem completely unaware that the frost you were hoping to make angels in is completely missing from the grass.

You’re following them, about to leave the edge of the trees, when the pine above you drops a large droplet of water onto your shoulder.

It doesn’t absorb into the fabric of your shirt but instead stays perfectly round and glistening. When you look at it from the corner of your eye, you see the distorted shape of your ear reflected in its surface, and the swirl of motion that tells you you’re not alone.

“Well, this looks like mischief,” says a soft, lilting voice next to your ear.

“Want to help?” you mutter.

“I would love to wash someone downstream today,” the nymph offers with a giggle. “Imagine the flailing limbs and soggy cloths. Humans make for such fun.”

You pause. Is she offering to wash the hunters downstream or you downstream?

“Want to wash all three?” you ask, trying to gauge her.

“Hehe,” she giggles. “LOTS of flailing limbs! Although you’re fun too. Want to jump in?”

You glance at the brook, which really is a river with the spring runoff, beside you and shiver. It’d be a cold, and dangerous, ride but it would get you away from the hunters. On the other hand, it’d be fun to see the nymph sweep up all the hunters, but if they get far enough away from the water, she might miss one or two of them as well. Then you’d have to deal with some angry hunters.

Aa1. Hunters?

Or

Aa2. Yourself?

Thank you for participating in this adventure so far! Leave your vote for how you’d like to proceed in the comments below. We’ll return next Thursday to see how this adventure ends.

Until then, blessings,

Jennifer

20 thoughts on “Smuggling Hertzmer Option Aa. Nymph

  1. […] see if the brook nymph will help you escape… jennifermzeiger.wordpress.com/2019/05/01/smu… https://t.co/jXs1WjZgpT […]

  2. kat says:

    Tough choice, but anything to get away from the hunters and that sock, so let’s jump in.

  3. leslierohman says:

    I say send the others down the river. I don’t like cold water!

  4. Esther says:

    let’s jump in and hopefully the hunters don’t follow us!!!

  5. Kaz Ess says:

    I’d say yourself. I agree, if the nymph throws the hunters in, one or two might still get away. 😊

  6. Naomi L. says:

    Ooh, I wonder where this will lead! I say we jump in the river. Hopefully it’ll take us far away from the hunters!

  7. Dad says:

    Yourself, … but it’s going to be cold! Let’s go for it: )

  8. Nana says:

    I would like to go for a swim. At least that way I could be out of harms way and deal with the situation later.

  9. Haylee says:

    I say jump in, the hunters would probably follow you.

  10. jaelrphotos says:

    Let’s throw ourselves in, if even one of the hunters escapes the nymph’s waters, then we could be in a big pickle.

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